Sounds browses every Sound.SoundId reference in your place. Each sound card includes an in-app audio player so you can preview sounds without leaving the app. A waveform visualization gives you a quick visual read of each audio clip.


How to Use

  1. Click Sounds in the sidebar.
  2. Browse the list — each card shows the audio waveform, asset name, ID, and reference count.
  3. Click Play on any sound card to preview it in-app.
    • If the format is not natively playable, the app runs FFmpeg automatically to convert it for preview.
  4. Filter and sort by name, byte size, creator, or instance count.
  5. Click a sound to open the Detail sheet with full metadata and asset links.
  6. Use Upload to push a new sound file from your Mac to Roblox.

Help & Tips

  • Audio playback engine: The app uses AVAudioPlayer with automatic fallback to FFmpeg conversion for formats that macOS cannot play natively.
  • Waveform rendering: The waveform is generated from the audio data after download. It helps identify silent, clipped, or unusually loud assets at a glance.
  • Supported upload formats: MP3, OGG, WAV, and FLAC.

FAQ

Why won’t a sound play?

The asset might be inaccessible (private, moderated, or deleted). Check that the asset ID is valid and that your Open Cloud API key has the required permissions.

Can I export sounds from my place?

The Detail sheet lets you open the asset URL in Safari, where you can download the original file through Roblox’s website.

Does GladRoTools show sound length/duration?

Yes. The Detail sheet displays the duration in seconds after the audio is downloaded and decoded.